AI Insights · Timothy · October 2023
Top 5 3D Cartoon Games on iOS in Egypt - Q3 2023
In Q3 2023, the top 5 3D cartoon games on iOS in Egypt showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at their trends.
In Q3 2023, the top 5 3D cartoon games on iOS in Egypt showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at their trends based on data from Sensor Tower.
Subway Surfers from Sybo Games ApS saw a notable fluctuation in weekly revenue, peaking at around $141 in early July before dipping to $48 by mid-September. Weekly downloads remained relatively stable, averaging around 7K to 8K, with a slight peak at 8.8K in mid-July. The game maintained a strong user base, with weekly active users peaking at 98.8K in mid-July and ending the quarter at 75.7K.
Idle Bank Tycoon: Money Game by Kolibri Games GmbH experienced significant revenue growth early in the quarter, reaching $711 in mid-August, but saw a decline to $197 by the end of September. Weekly downloads followed a similar trend, starting strong at 8.3K in early July but dropping to 1K by the end of the quarter. The game’s active user base peaked at 9.3K in mid-September, before settling at 7.5K by the end of the quarter.
Fishdom from Playrix demonstrated consistent weekly revenue, mostly hovering around $2.5K, with a peak at $2.8K in late September. Downloads fluctuated between 2.1K and 4K, with a noticeable dip to 2.1K in late September. Active users remained stable throughout the quarter, peaking at 16.3K in early July and ending at 13.5K.
Build Master: Bridge Race by FUNLINKING PTE.LTD. showed impressive growth in revenue, reaching as high as $1.8K in late August. Weekly downloads varied, starting at 2.5K in late June and peaking at 5K by the end of July. Active users saw a significant increase, peaking at 16.9K in mid-September and ending at 14.3K.
Gardenscapes from Playrix had a steady revenue stream, peaking at $5.7K in early September. Downloads saw a sharp decline from 4.8K in early July to just 394 by the end of September. Despite this, the game maintained a relatively stable active user base, peaking at 13.9K in early July and ending the quarter at 13.1K.
For more insights and detailed data, visit Sensor Tower.